Template

Character Sheet Code

To Use:

  • Open a new character sheet
  • Leave it blank, do not choose the Kenurion ADnD setting or any other pre-made sheet
  • copy the code below into the “Description (crunch)” section
  • If you don’t need a section, delete the code and it won’t show up
    • If you need a section that’s not already in the code, add it to your code
    • If you add new code, make sure to update the master profile on this page so that everyone can use it.
  • To update the master profile, hit “edit” on this page. The profile code is between the “code” tags
  • To see what this profile looks like, check out Test Character or Bob

<hr>
h3. Basic Information
<hr>

*Race:*
*Class:*
*World:*
*Level:*

*HP:* 
*Armor Class:* (front/back)

*Experience:* (current/next level)
<br />

<hr>
h3. Stats
<hr>

*Strength*: 
*Intelligence*: 
*Wisdom*: 
*Dexterity*: 
*Constitution*: 
*Charisma*: 
*Beauty*: 
<br />

<hr>
h3. Weapons and Damage
<hr>

|_.Weapon |_.Hit Bonus |_.Damage Bonus |_\2.Damage |_.Notes |
| test | # | # | S/M #d# | L #d# | N\A |

<br />

h4. Hit Matrix

|={background:#D3D3D3}.-10 |=.# |={background:#D3D3D3}.-3 |=.# |={background:#D3D3D3}.4 |=.# |
|={background:#D3D3D3}.-9 |=.# |={background:#D3D3D3}.-2 |=.# |={background:#D3D3D3}.5 |=.# |
|={background:#D3D3D3}.-8 |=.# |={background:#D3D3D3}.-1 |=.# |={background:#D3D3D3}.6 |=.# |
|={background:#D3D3D3}.-7 |=.# |={background:#D3D3D3}.0 |=.# |={background:#D3D3D3}.7 |=.# |
|={background:#D3D3D3}.-6 |=.# |={background:#D3D3D3}.1 |=.# |={background:#D3D3D3}.8 |=.# |
|={background:#D3D3D3}.-5 |=.# |={background:#D3D3D3}.2 |=.# |={background:#D3D3D3}.9 |=.# |
|={background:#D3D3D3}.-4 |=.# |={background:#D3D3D3}.3 |=.# |={background:#D3D3D3}.10 |=.# |

<br />

<hr>
h3. Saves and other stat rolls
<hr>

*Saving Throws*:
* vs Paralyzation, Poison, or Death Magic:
* vs Petrification or Polymorph: 
* vs Rod, staff, or wand: 
* vs breath weapon: 
* vs magic: 

*System Shock:*
*Resurrection:*

*Strength Ability Adjustments:*
*  weight allowance
*  Open Doors on A
*  % Bend Bars/Lift Gates
<br />

<hr>
h3. Armor and Hit Point Details
<hr>

*Armor Type:* 
* *natural armor class:* 
* *Armor Bonus:* 
* *Shield Bonus:* 
* *Defense Adjustment:* 
* *Magical Item Bonus:* 
* *total:* 

*hit dice:* 
*dice rolls:*
* dice rolls here
<br />


<hr>
h3. Items and Abilities
<hr>

*Rings*
* *R:*
* *L:*

*Perls*
* Perls go here

*Gold:*

*Items*
* Items go here

*Abilities:*
* Abilities go here

*Languages:*
* List Languages here
<br />

<hr>
h3. Spells
<hr>

*Bonus Spells*

|_.level |_.name |_.affect |_.notes |
| # | Name | Damage | Notes|


*Normal Spells*

|_.level |_.name |_.affect |_.notes |
| # | Name | Damage | Notes|

<br />

<hr>
h3. Thief/Acrobat/Bard stats
<hr>

|_.Total |_.Ability |_\4.Bonuses |
| | |_.Base |_.Dexterity |_.Racial |_.Other |
| # | % Pick Pockets | # | # | # | # |
| # | % Open Locks | # | # | # | # |
| # | % Find/Remove Traps | # | # | # | # |
| # | % Set Traps | # | # | # | # |
| # | % Move Silently | # | # | # | # |
| # | % Hide In Shadows | # | # | # | # |
| # | % Hear Noises | # | # | # | # |
| # | % Climb Walls | # | # | # | # |
| # | % Tightrope Walking | # | # | # | # |
| # | % Falling at ___ | # | # | # | # |
| # | __Pole Vaulting | # | # | # | # |
| # | __High Jumping | # | # | # | # |
|_\6.Broad Jumping: |
| # | Standing | # | # | # | # |
| # | Running | # | # | # | # |
|_\6.Tumbling Maneuvers: |
| # | Attack | # | # | # | # |
| # | Evasion | # | # | # | # |
| # | % Charms and Suggestions | # | # | # | # |
| # | % Legendary Lore | # | # | # | # |

<br />

Useful Code

You can change the background color for tables to make them look more interesting. For example, the code:


|_.level |_.name |_.damage |_.notes | {background:#col1}.| # | Name | Damage | Notes| {background:#col2}.| # | Name | Damage | Notes|

gives us the following table when col1 = 919191 and col2 = D3D3D3:

level name damage notes
# Name Damage Notes
# Name Damage Notes

Note that the colors are stored as hexadecimal numbers. This Link might be helpful. When you find a color to your liking, copy the value labeled “HTML Code” and replace “col1” or “col2” with it

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